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Gamefate season 3 starts in:

Welcome to GameFate
Last joined us: Twoj Stary To Smi, player number 3285. Welcome and wish you a nice game!
Currently, the best player on the server is: Twoj Stary To Smi (Level 8). Congratulations!
Server motd: Welcome to GameFate.
Free Houses: 1
Purchased Houses: 108
Accounts in database: 1170
Players in database: 59
Banned accounts: 0
Guilds in database: 1
24.5.2021 SEASON 3 IS GETTING CLOSER! Author: [Adm] wave and smile

Welcome to GameFate season 3 sneakpeak!




In this action-packed season we're ready to give our players an experience which they will remember!
To just touch the "update" subject for a bit, here are just a tiny bit of what's been happening.


  • First and foremost, points & vipdays were removed as we did actually see how most of you guys used the exploit in later season 2, we did however greatly increased the season rewards for this season. Characters were also removed just as we usually do.
  • This season all vocations will have a start out skill, which wont force you to stay in trainers to skill before you head out to hunt.
  • Trainers now have levels! -unlock lvls and better training monks by completing missions, paying out etc!
  • 2 new cities, as seen on first pic, you can now choose which city you want to join in on from begin.
  • Several new events such as: frags event, cake event, among us, last man standing, WOE etc etc.
  • Updated new map parts with new secrets everywhere.
  • A new dungeon system, this season you will depend on finishing dungeons, which will reward you BIG!
  • A total new crafting system, which will be very clear and straight forward. (We are updating the library and tutorials for this atm.)
  • New spawns and changes to loot, exp etc.
  • Quests are now very much more divided into their specific zones.
  • Even fishing has been extended and we do not only provide with new monsters to fish up from the sea but a total new room where magic things will occur.
  • "booring" things such as the PvP/PvE has been updated, experience stages a bit lowered.
  • Missions has been increased and remade, there's also several more mission NPC's, daily NPC's etc.
  • A lot of things has been updated and rewritten, they way you get koshei's amulet, hourly bosses rooms will be frequently updated(meaning that there wont be a monster showing in the display room/area IF the monster is already dead.)
  • Monster loot will now show behind each and every monster, meaning you can drag that item directly to your 'Loot container'.
  • Enchanting, mining & tree cutting will be a thing, sword/axe/club has been replaced with melee skill.

    I think we'll pause there from now and save some to the startup.
    Remember that a lot of site changes will occur and that we couldn't implement all changes during the downtime.

    Yours, wave~

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